Apologise for the lack of posting, returning to uni has never been such a breath of fresh air! And new software! We've been introduced to Maya this year, pretty much 3dsMax's older sister but very Animater/Rigger friendly interface as apposed to Max who's more Artist friendly.

This is the second week of the project and we've started rigging a ball with 2 legs. Fun! I'm enjoying it so far, as difficult as it is, but I like the challenge it sets for me. Had a few issues witht he reverse foot controller but i found this useful and simple site explaining the simiple step-by-step set up.

Javier "Goosh" Solsona's Reverse Foot

Good good! Although it didn't explain how to set the Driver/Driven controllers but they are pretty dtraight forward.

Hoping to get the rig sorted today and beginning animating. Need to do a walk in (1 emotion), small reaction and followed by a walk out (2 emotion). I was considering the classic happy to sad emotions. Although probably over used, they are simple to capture key emotive values.


Side note: A mate recommended this video to help with the entire foot rig.

Maya Legs Rigging Tutorial


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