Saturday

Curvesssss

Oh how I haven't missed this! :p But I have really, getting back into curve editor feels like tying a 2Tonne weight to each of my feet and throwing myself into the deep end.

Ah well, I'll get back into it. I may do a quick car rig and try to remember a few exercises from first year. (Goddamn I never know how to spell exercise!)

Any who, here's a rough playblast of the curves - attempt one! on the legs/hips;

The sticking key on the (how you look at it) right leg (so your right, not his) where there's blue is bugging me on that last contact to the floor. Need to sort that out! Also there's a few bounces and such I need to add into the hip movements to give him a bit more weight.

until then!

Tuesday

Tiny Walk Cycle WIP - Blocking

So I've started another walk cycle, kind of leaving the quadruped for the time being and possibly come back to it at a later date. Thought I'd brush up on my biped stuff using the Tiny rig.

Here's the blocking vid.



I have made a list of what videos I'll be showing next, they are as follows:

  1. Curves on the lower body - so hips, legs/feet, knees.
  2. Curves in the spine - lower, middle and top
  3. Curves on upper body - shoulders, arms, elbows
  4. Adding some animation in the neck/head area
  5. Final tweaks to lower, mid and upper body
  6. Adding extra animation in the hands - i.e. fingers and thumbs as well as wrist movement
So should be a fun few weeks.

I'm also keeping myself busy by exercising in between my days off working in Cranes. Should involve:
  • Swimming
  • Gym - cardio workouts
Aiming to do these at least once a week each. Starting tomorrow with the gym at 10:30 (jogging to and from) followed by the pool Wednesday at half 1.

Wish me luck! :)

Saturday

Robo Walk Cycle!

Thought I'd show you a little robo animation walk cycle I made a few months back.

Front and perspective view. :)

Ta da!

Tuesday

Long Time No Post! (mark 2)

Wow almost been a year since my last post.

Sorry to report that I took a minor detour in animation/rigging and settled for doing work in a boring retail shop.
Well I want to change that!

So I've decided to pick up animation again. It's tougher than I remembered but I'm trying my best to start off nicely in Maya. I have been working on a cheetah/cat (because it hasn't got any reminiscence of a cheetah lol) which although is still a WIP please don't be too harsh on criticism.



OBVIOUSLY the Maya cat is a lot faster then the one in Max but it's a start.

Hoping to re-vamp this blog as well, I feel it's slightly dated.

Until next time.