tag:blogger.com,1999:blog-4116022607209477642024-03-13T16:54:20.655+00:00Danie ParnessI'm Danie. And it is a pleasure to meet you too.Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.comBlogger105125tag:blogger.com,1999:blog-411602260720947764.post-80014648897661616182013-11-21T22:03:00.001+00:002013-11-21T22:03:31.612+00:00Python [print "Learning Python in Maya."] *Hits number pad Enter*<div dir="ltr" style="text-align: left;" trbidi="on">
So I'm starting the basics of Python scripting for Maya, although it can be used in other media I'm primarily focusing on one that'll help me with rigging. I've realised over the past couple of months that retail is not going to get me a job in a film/game studio and I really need to get my ass into gear. I've purchased a couple of books as well to go through during my lunch breaks and journeys to and from work but a lot of them require me to "follow" them point-by-point, working through as a practical. (Note, there will be a list of media used at the end of this post!)<br />
<div>
<br /></div>
<div>
I've acquired a copy of Digital Tutor's "Getting Starting with Python in Maya" video tutorials and tonight I've had my first practical into some basic Python commands.</div>
<div>
<br /></div>
<div>
First we have the <span style="color: lime;">print </span>command. This command allows you to query your code to gain more information about it. You can also ask Maya to print out text and even solve equations. Another few tips included highlighting the code before running the command allows you to keep the code up in Python's input box without disappearing. Very useful!</div>
<div>
<br /></div>
<div>
Below are some of the exercises used in the video tutorial.</div>
<div>
<blockquote class="tr_bq">
Example 1):<br /><span style="color: lime;">print </span><span style="color: yellow;">"Hi! How are you?"</span>(press num pad Enter)<br />Hi! How are you?</blockquote>
</div>
<div>
Simply using quotation marks you can have Maya echo what you want it to say. Not sure when this would be useful, but I suppose you could have Maya echo a particular command you've set it.</div>
<div>
<br /></div>
<div>
<blockquote class="tr_bq">
Example 2):<br /><span style="color: lime;">print </span>12/2<br />6</blockquote>
</div>
<div>
Now I'm introducing mathematics into Maya. I can use numbers without quotation marks and receive no syntax errors. Basically I've asked Maya to work out 12 divided by 2 and it has given me the answer 6. Clever Maya!<br />
<br /></div>
<div>
<blockquote class="tr_bq">
Example 3):<br /><span style="color: lime;">print</span> 12/5<br />2</blockquote>
</div>
<div>
I've asked Maya to do a more 'complex' division, asking it to give me a decimal number. Now I am supposed to have a decimal in my equation in order for it to give me a precise division, but instead it has rounded down to give me 2.<br />
<br /></div>
<div>
<blockquote class="tr_bq">
Example 4):<br /><span style="color: lime;">print</span> 12.0/5<br />2.4</blockquote>
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<div>
Adding the decimal place after the 12 has now given me a more accurate answer (well, the correct one, as it is 2.4!). I suppose this is good for getting very precise angle numbers in joints and what not. Easy maths!<br />
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Last but not least, there is the comment command, which is defined with a hashtag <span style="color: red;">#</span>. This allows you to specify what code is what in your script without disturbing your workflow and keeping your script neat and organised. It's always good to keep a track of what you're doing in a script otherwise I'm sure it's easy to get lost in it!<br />
<br />
Well, that concludes my first lesson into Python. :) It's very simple, but this small tools will most likely be a large help when I'm finally scripting!</div>
</div>
Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com0tag:blogger.com,1999:blog-411602260720947764.post-51662375893673450692013-08-17T00:21:00.001+01:002013-08-17T00:21:29.033+01:00Bear walk...<div dir="ltr" style="text-align: left;" trbidi="on">
Okay it's not perfect but after not animating for a good 3 years or so I don't think it's a terrible attempt! I'm going to try to continue with some other projects of mine and possibly start to work with CAT. I've seen it's a lot easier than biped as you have more control with curve editor. There's only so much you can do with dope sheet and workbench!<br />
<br />
Anyway... Here's what I've got so far for the bear. :)<br />
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Remember.. it's a WIP!<br />
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<iframe allowfullscreen="" frameborder="0" height="315" src="//www.youtube.com/embed/8HMQSlJoltU" width="420"></iframe></div>
Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com0tag:blogger.com,1999:blog-411602260720947764.post-51921074929379887472013-08-08T20:21:00.002+01:002013-08-08T20:23:59.898+01:00Long Time No Post.<div dir="ltr" style="text-align: left;" trbidi="on">
Hello!<br />
<br />
So I'm trying to pull my finger out and get back into this business.<br />
<br />
Retail is good but it can only take you so far - and I know it wouldn't take me any where near Disney or Pixar, etc. So I'm back in the game, ready to animate and rig once again!<br />
<br />
So I've stumbled across a great website for video reference! I can't see anyway to download the videos yet but I'm sure there are still some out there.<br />
<br />
<a href="http://www.referencereference.com/">http://www.referencereference.com</a><br />
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And a YT channel:<br />
<a href="http://www.youtube.com/user/endlessreference/">http://www.youtube.com/user/endlessreference/</a><br />
<br />
Check it out! It's quite limited with animals but there's a fair amount of people on there (basic walks with different body forms, etc) which are good!<br />
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Happy animatin'!</div>
Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com0tag:blogger.com,1999:blog-411602260720947764.post-17067075104400531552012-05-19T17:53:00.000+01:002012-05-19T17:53:09.768+01:00Curvesssss<div dir="ltr" style="text-align: left;" trbidi="on">
Oh how I haven't missed this! :p But I have really, getting back into curve editor feels like tying a 2Tonne weight to each of my feet and throwing myself into the deep end.<br />
<br />
Ah well, I'll get back into it. I may do a quick car rig and try to remember a few exercises from first year. (Goddamn I never know how to spell exercise!)<br />
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Any who, here's a rough playblast of the curves - attempt one! on the legs/hips;<br />
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<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/on5XbCho11k?feature=player_embedded' frameborder='0'></iframe></div>
The sticking key on the (how you look at it) right leg (so your right, not his) where there's blue is bugging me on that last contact to the floor. Need to sort that out! Also there's a few bounces and such I need to add into the hip movements to give him a bit more weight.<br />
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until then!</div>Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com0tag:blogger.com,1999:blog-411602260720947764.post-27788671123599132602012-05-15T00:41:00.000+01:002012-05-15T00:41:01.849+01:00Tiny Walk Cycle WIP - Blocking<div dir="ltr" style="text-align: left;" trbidi="on">
So I've started another walk cycle, kind of leaving the quadruped for the time being and possibly come back to it at a later date. Thought I'd brush up on my biped stuff using the Tiny rig.<br />
<br />
Here's the blocking vid.<br />
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<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/Vj0GODCeqXA?feature=player_embedded' frameborder='0'></iframe></div>
<br />
<br />
I have made a list of what videos I'll be showing next, they are as follows:<br />
<br />
<ol style="text-align: left;">
<li>Curves on the lower body - so hips, legs/feet, knees.</li>
<li>Curves in the spine - lower, middle and top</li>
<li>Curves on upper body - shoulders, arms, elbows</li>
<li>Adding some animation in the neck/head area</li>
<li>Final tweaks to lower, mid and upper body</li>
<li>Adding extra animation in the hands - i.e. fingers and thumbs as well as wrist movement</li>
</ol>
So should be a fun few weeks.<br />
<br />
I'm also keeping myself busy by exercising in between my days off working in Cranes. Should involve:<br />
<div style="text-align: left;">
</div>
<ul style="text-align: left;">
<li>Swimming</li>
<li>Gym - cardio workouts</li>
</ul>
Aiming to do these at least once a week each. Starting tomorrow with the gym at 10:30 (jogging to and from) followed by the pool Wednesday at half 1.<br />
<div style="text-align: left;">
<br /></div>
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Wish me luck! :)</div>
</div>Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com0tag:blogger.com,1999:blog-411602260720947764.post-40391057129353997032012-05-12T01:37:00.001+01:002012-05-12T01:37:57.458+01:00Robo Walk Cycle!<div dir="ltr" style="text-align: left;" trbidi="on">
Thought I'd show you a little robo animation walk cycle I made a few months back.<br />
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Front and perspective view. :)<br />
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<div class="separator" style="clear: both; text-align: center;">
<object width="320" height="266" class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://i.ytimg.com/vi/LkwzZetVo_A/0.jpg"><param name="movie" value="http://www.youtube.com/v/LkwzZetVo_A?version=3&f=user_uploads&c=google-webdrive-0&app=youtube_gdata" />
<param name="bgcolor" value="#FFFFFF" />
<embed width="320" height="266" src="http://www.youtube.com/v/LkwzZetVo_A?version=3&f=user_uploads&c=google-webdrive-0&app=youtube_gdata" type="application/x-shockwave-flash"></embed></object></div>
Ta da!</div>Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com0tag:blogger.com,1999:blog-411602260720947764.post-54278607745599462602012-05-08T21:35:00.001+01:002012-05-08T21:35:53.846+01:00Long Time No Post! (mark 2)<div dir="ltr" style="text-align: left;" trbidi="on">
Wow almost been a year since my last post.<br />
<br />
Sorry to report that I took a minor detour in animation/rigging and settled for doing work in a boring retail shop.<br />
Well I want to change that!<br />
<br />
So I've decided to pick up animation again. It's tougher than I remembered but I'm trying my best to start off nicely in Maya. I have been working on a cheetah/cat (because it hasn't got any reminiscence of a cheetah lol) which although is still a WIP please don't be too harsh on criticism.<br />
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<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/nsIzIOyvNmk?feature=player_embedded' frameborder='0'></iframe></div>
<br />
<br />
OBVIOUSLY the Maya cat is a lot faster then the one in Max but it's a start.<br />
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Hoping to re-vamp this blog as well, I feel it's slightly dated.<br />
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Until next time.</div>Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com0tag:blogger.com,1999:blog-411602260720947764.post-26925150291239831902011-10-13T21:41:00.000+01:002011-10-13T21:41:25.941+01:00Long Time No Post!<div dir="ltr" style="text-align: left;" trbidi="on">So I've graduated now. <br />
<br />
It's been a while actually, but I managed to leave my BA Computer Animation course with a brilliant 2:1! I'm so pleased!<br />
<br />
For the past two weeks I've spent working for free in <a href="http://www.blue-zoo.co.uk/">Blue Zoo Animation</a> as a rigger, mainly rigging environments and a few side characters. It's been GREAT! Unfortunately I can't show you what I've been doing until it's all aired (which will be about February/March next year!) but I've learnt so much this past week and a half/2 weeks. :)<br />
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Few things to list;<br />
Lattices<br />
Condition nodes (in more depth)<br />
Blend shapes<br />
Motion paths<br />
<br />
I could go on, but I'll leave it there.<br />
<br />
Anyway, I just wanted to show you a few things which have been emailed around the intranet there.<br />
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A guy who had been working for a French company posted a French series which has an epic amount of action, movement, story, character and extremes. The colours are beautiful and full of life, the characters are well made, brilliantly animated and well thought out and I'm immediately drawn to them all.<br />
<br />
Show; Kaeloo<br />
Audio; French (this vid has English dubbing which doesn't do any justice to the lipsync.)<br />
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<iframe allowfullscreen="" frameborder="0" height="225" src="http://player.vimeo.com/video/28496744?title=0&byline=0&portrait=0" webkitallowfullscreen="" width="400"></iframe><br />
<br />
It's so awesome! I can't wait to see it (not really giving a damn if I'll understand it)<br />
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Then there was a guy off <a href="http://www.riggingdojo.com/">Rigging Dojo</a> who've put up an amazing CGI squash and stretch Roadrunner reel. It's just amazing, I feel like it's almost paying a large homage to a very awesome cartoon, they've served this show well!<br />
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<a href="http://cgjosh.com/2011/08/looney-tunes-ves-submission/">Josh Carey - Rigging Supervisor Looney Tunes VES Submission</a><br />
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It's tres amaze! Definitely worth the watch. You'll want to work on it for sure.<br />
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Stemming off the Looney Toons, a Swedish company was linked up in the conversation. They have a clay-like feel to their textures, making the characters unbelievably fun to work with. Squash and stretch everything, trying to give off a stop-motion style with an almost 2D base but still retaining the CGI qualities/elements. <br />
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They've done a few Cartoon Network adverts which are freaking amazing! But take a look at the rig itself. I think as a challenge I want to build a mini character from scratch (simple but a very cartoon-y rig) that everyone can use and I can experiment on.<br />
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<iframe allowfullscreen="" frameborder="0" height="250" src="http://player.vimeo.com/video/22844101?title=0&byline=0&portrait=0" webkitallowfullscreen="" width="400"></iframe><br />
<br />
OMNOM! Amazing what you can do, aye?<br />
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And for now, I shall leave you with the uploaded vimeo videos they have done for Cartoon Network. Simply amazing!<br />
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<iframe allowfullscreen="" frameborder="0" height="225" src="http://player.vimeo.com/video/7980975?title=0&byline=0&portrait=0" webkitallowfullscreen="" width="400"></iframe><br />
<br />
<iframe allowfullscreen="" frameborder="0" height="225" src="http://player.vimeo.com/video/7980933?title=0&byline=0&portrait=0" webkitallowfullscreen="" width="400"></iframe><br />
<br />
<iframe allowfullscreen="" frameborder="0" height="225" src="http://player.vimeo.com/video/7980906?title=0&byline=0&portrait=0" webkitallowfullscreen="" width="400"></iframe><br />
<br />
<iframe allowfullscreen="" frameborder="0" height="225" src="http://player.vimeo.com/video/7980873?title=0&byline=0&portrait=0" webkitallowfullscreen="" width="400"></iframe></div>Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com1tag:blogger.com,1999:blog-411602260720947764.post-32342219126936426882011-07-05T21:17:00.001+01:002011-07-05T21:24:24.176+01:00ERASMUS - InformAnimation IP + GraduationSo for the past 2.5 weeks I've been away in Sardinia, Italy on an intensive programme with ERASMUS. For the two and half weeks we had to create a piece of animation which also gave off information about the company and (if required) what they wanted us to promote them. <br />
<br />
My brief was finalised on the Cancer research group, IntOGen, who take cancerous genes and put them into a huge database, accessible to anyone who comes across their site. The course had 5 memebers from 4 universities around Europe, Glamorgan, Madrid, Athens and Sardinia. Also there were 3 journalists all from Madrid as well.<br />
<br />
It was an awesome experience, even though we didn't get to see much of the lovely weather, it was still worth the go.<br />
<br />
Here's the final video we presented for the last day:<br />
<br />
<iframe src="http://player.vimeo.com/video/25972729?title=0&byline=0&portrait=0&autoplay=0" width="398" height="224" frameborder="0"></iframe><br />
<br />
This was made by 4 students, including myself - one from Spain, Greece and Sardinia.<br />
<br />
They were a pleasure to work with and I got a long with them all very well. As I was more CG based I had the opportunity to learn a new program, Illustrator, which was pretty simple to use but now I can add it to my list of known software.<br />
<br />
Also, on other news, I graduated today, having received a 2:1 for my BA Computer Animation degree. The graduation was an experience, quite stressful but eventually got there in the end to completing it. <br />
<br />
So goodbye education! And hello reality. :)Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com0tag:blogger.com,1999:blog-411602260720947764.post-40684307453527092452011-06-10T02:27:00.002+01:002011-06-10T02:34:44.211+01:00BA completed, Glammies over, Job hunt; begin!<div dir="ltr" style="text-align: left;" trbidi="on">Hello everyone!<br />
<br />
Well, just to clarify, 3rd year, I'd say, is pretty much over. It was quite sad today, shaking goodbye these familiar faces I've gotten to know over the last few years of my education lifestyle and also receiving a rough outline of my final grade.<br />
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Although, for my final major project I managed to score myself a lovely 2:1, which I'm truly pleased about. It's such a relief to get a good mark and I'm hoping when I get my results in the post for my BA Computer Animation degree, I'll be getting a pleasing grade. But I don't want to excite myself just yet.<br />
<br />
Glammies was awesome. Congratulations to all the first years for putting on a great show, the lecturers for organising such an awesome Glammies and after party, the nominees and Glammies winners, the highly commended names (yey I congratulate myself, ha) and to the DJ for his karaoke. ;)<br />
<br />
It was such a good day, and meet the grads (although, at first it was nerve racking) was a great experience. It was nice to be remembered by a Dinamo employer last year about rigging, so that made me over the moon. Dished out the business cards and had a good night. <br />
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I know I'm going to miss a lot of the faces on this course and naturally without them I wouldn't be where I am today and I hope when others get to my position in life, they get the same feeling. <br />
<br />
<br />
But anyway, enough of my waffling! Here's an updated version of my show reel.<br />
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<iframe src="http://player.vimeo.com/video/24901610?title=0&byline=0&portrait=0&autoplay=0" width="398" height="224" frameborder="0"></iframe><br />
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Just need to sort out my CV (tidy it up a fair bit!) and I'm good to go. :) Enjoy!</div>Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com0tag:blogger.com,1999:blog-411602260720947764.post-21188615550193185052011-06-01T23:54:00.000+01:002011-06-01T23:54:59.780+01:00Woop!<div dir="ltr" style="text-align: left;" trbidi="on">So just an update on what's happening...<br />
<br />
It's Glammies Friday!<br />
Business cards arrived TODAY!<br />
I managed to get a weeks worth of work experience as someone approached my website and contacted me to rig a character for them. Apparently I'm going to get IMDB credited as it's a "Hollywood Feature Film".<br />
<br />
So that's pretty cool. Got given the mesh yesterday and it has to be completed by Sunday, fully rigged, facial rig, cloth and hair (although I'm not so sure on the two latter...) and skinning. Ridiculous. Also, I have no idea how to do hair! And as my girlfriend is down tomorrow, thursday and friday are pretty un-available. Ah well. I can always e-mail the guy and say what the score is.<br />
<br />
So far I've:<br />
<br />
<ul style="text-align: left;"><li>Full skeleton</li>
<li>FK/IK on the right arm</li>
<li>IK on the right leg</li>
<li>Spine controls</li>
</ul><div>Need to do (rig-wise):</div><div><ul style="text-align: left;"><li>FK/IK on the left arm</li>
<li>IK on the left leg</li>
<li>Neck and head controls</li>
<li>Facial control</li>
</ul><div>I'm hoping to get the arms and legs (maybe the neck and head) done tonight and facial controls on saturday, as well as the hair and cloth. Fun times ahead! Apparently the "Hollywood Feature Film" is called "Pizza Man". </div></div><div><br />
</div><div>S'gunna be lols.</div></div>Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com0tag:blogger.com,1999:blog-411602260720947764.post-22777727103602107692011-05-29T20:48:00.000+01:002011-05-29T20:48:50.723+01:00Business Cards: ORDERED! :D<div dir="ltr" style="text-align: left;" trbidi="on">They're not brilliant... and not plastic either (which is a shame) but hopefully when I get more money coming in I can sort them out a bit nicer.<br />
<br />
Here's the front:<br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://4.bp.blogspot.com/-TOqOGYbNMfk/TeKinv8q4hI/AAAAAAAAAXo/anbVwFmVXXs/s1600/BusinessCardFRONT.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://4.bp.blogspot.com/-TOqOGYbNMfk/TeKinv8q4hI/AAAAAAAAAXo/anbVwFmVXXs/s320/BusinessCardFRONT.png" width="207" /></a></div><div class="separator" style="clear: both; text-align: center;"><br />
</div><div class="separator" style="clear: both; text-align: left;">And the back:</div><div class="separator" style="clear: both; text-align: center;"><a href="http://3.bp.blogspot.com/-zy9wX4KumtQ/TeKipVjJccI/AAAAAAAAAXs/IeXEN0DSbOA/s1600/BusinessCardBACK.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="207" src="http://3.bp.blogspot.com/-zy9wX4KumtQ/TeKipVjJccI/AAAAAAAAAXs/IeXEN0DSbOA/s320/BusinessCardBACK.png" width="320" /></a></div><div class="separator" style="clear: both; text-align: center;"><br />
</div><div class="separator" style="clear: both; text-align: left;">So I ordered 250 glossy finishes for thursday/friday morning! Should be here for thursday I'm hoping, which would be cool.</div><div class="separator" style="clear: both; text-align: left;"><br />
</div><div class="separator" style="clear: both; text-align: left;">Anywho, I've decided to apply for the MA Animation degree. I feel like I learnt a lot during this final year but feel I have room to learn more skills, like scripting! So I'm pretty keen on the idea. That's if I don't get a job... :P I'm meeting Gerald about it next monday, so I'll update on that on the day to let you know! :D</div><br />
</div>Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com2tag:blogger.com,1999:blog-411602260720947764.post-4399001721319531132011-05-26T13:55:00.000+01:002011-05-26T13:55:15.179+01:00Evaluation!<div dir="ltr" style="text-align: left;" trbidi="on">After the three years of learning through the University of Glamorgan, this final year really proved to me what I wanted to do for my future. I have enjoyed following the animations strand for the few years and finally settling on rigging I’ve thoroughly enjoyed learning this new technique to help better myself.<br />
<br />
<br />
I have learnt a lot these past few months on rigging, researching and carrying out different ways to play out the techniques on making the animator’s workflow easier on them. Collaborating on other projects (which was my main focus) really helped me understand my role and work load as a rigger and also gave me a huge taste of what industry will be like which I’ve loved understanding from this course.<br />
<br />
Thanks to the course, the people I’ve met and the new techniques I’ve learnt I feel I have become a better person and can’t wait to go into the real world to increase the levels of entertainment for others.<br />
<br />
So all in all, I've enjoyed my experience on this course as I've learnt so much in all the different modules, including this final major project, which i've experienced a small fraction of what industry has in store for me.</div>Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com0tag:blogger.com,1999:blog-411602260720947764.post-50269813546688290612011-05-23T01:31:00.002+01:002011-05-23T22:01:03.233+01:00Wowzaaah!<div dir="ltr" style="text-align: left;" trbidi="on">I honestly can't believe its the end of university.<br />
<br />
Where have all these years of education disappeared to? It's ludacris, but finished. Although, in a way, I've been offered to do the MA course, or at least encouraged to go for it. I'm tempted to go for it, but I'm not sure what the future will hold for me. Personally, I'd much prefer to wait for a job to come along and offer me the £££'s but education does come first.<br />
<br />
But I have great news! This is the first time ever that I have a show reel. I've never been so excited/nervous in all my life. Although it's still a WIP, but generally for the guest speaker tomorrow. I'll hopefully be able to include some rendered footage from the Alien VFX film and put that in my show reel also.</div>Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com0tag:blogger.com,1999:blog-411602260720947764.post-18943467752716833332011-05-18T22:49:00.002+01:002011-05-18T22:49:56.782+01:00Update 2<div dir="ltr" style="text-align: left;" trbidi="on">Here's the final DaniSaur overview link:<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="390" src="http://www.youtube.com/embed/yJ0LzAxtJ9Y" width="640"></iframe><br />
<br />
I like how it looks and the rendering didn't take as long with the resolution settings on the screen and the input into Premiere. I'm pleased with how this is going! I'm hoping to sort out the rest of the files tomorrow whilst finishing up the Tinman rig tonight.<br />
<br />
Until then. :)</div>Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com0tag:blogger.com,1999:blog-411602260720947764.post-7621995615198168602011-05-18T04:52:00.000+01:002011-05-18T04:52:53.670+01:00Update DaniSaur as promised.<div dir="ltr" style="text-align: left;" trbidi="on">Here you go, after that long winded post before I've finally worked out the camera capture software and had a little go at exporting files with it.<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="390" src="http://www.youtube.com/embed/fHpNR8MLgf4" width="640"></iframe><br />
<br />
It's not the compressed version, but I'm planing on (for future reference) putting the captured data into Premiere and rendering out the movies there. I think it'll work out a lot better. Only thing I'm hating is the downgrading resolution of my monitor to 800x600. I feel so 90s!</div>Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com0tag:blogger.com,1999:blog-411602260720947764.post-69864283321805160842011-05-17T04:01:00.000+01:002011-05-17T04:01:36.636+01:00Updates<div dir="ltr" style="text-align: left;" trbidi="on">Hello everyone!<br />
<br />
I've got good news and bad news. The bad news is I don't have any videos uploaded to show you my progress so far. So I'm afraid it's going to be a long winded post of me chatting away about work.<br />
<br />
The good news is I've almost completed my DaniSaur rig! I'm so chuffed! I have had this going on for almost a year (modelling it last year - thanks to <a href="http://shmali-baba.blogspot.com/">Aled Matthews</a> for that and the texturing) and finally my little personal project is coming alive! Firstly I'll say what's left to do;<br />
<br />
<br />
<ul style="text-align: left;"><li>Skinning the facial joints to the mesh</li>
<li>Check all the skinning</li>
<li>Create a video showing all the controls and how the mesh deforms (which is what you'll be seeing up tomorrow :D)</li>
</ul><div>Phew! Not that much really. Haha, and the textures are on it and it's all looking great. Finally, I'll be spending most of my time tomorrow completing the Tinman rig, although, I'm quite sceptical about it and don't really want to deal with it any more... Oh well, pushing through it really. I've done a lot of the rigging already, I think it's a few tweaks on the arms, including stretchy joints on the left arm for the grappling hook and the head/neck controls, but the legs are done and the main body. It's just the case of un-attaching the mesh pieces and skinning them to the bones again. Sorry, just can't be bothered with it really, but I think it'll look cool in the end.</div><div><br />
</div><div>Anyway, enough with work, deadline is Friday so I'm quite confident I'll be able to get it all done and handed in before my miniature presentation on my blog, website and final image. Then after that's done, off I'll go to buy L.A.Noire!</div><div><br />
</div><div>Until the next update, guys and gals.</div><div>Ciao!</div></div>Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com0tag:blogger.com,1999:blog-411602260720947764.post-21612285877838718772011-05-14T04:43:00.001+01:002011-05-14T04:49:44.329+01:00Design a Character - Expressions<div dir="ltr" style="text-align: left;" trbidi="on">So a little break from uni work as I gave in my final business module work. I joined a group on dA called "Design-A-Character" or DAC and what they do is have challenges every week to help design new characters, for yourself, your work or just leisure.<br />
<br />
This week's challenge was about designing a character and giving it 4 or more expressions. I jumped into this idea and this was my initial sketch up:<br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://1.bp.blogspot.com/-t_uUbvGHZ54/Tc34X-dBjqI/AAAAAAAAAXY/nBQT3HRRsI8/s1600/DAC+-+Character+4+Expressions.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://1.bp.blogspot.com/-t_uUbvGHZ54/Tc34X-dBjqI/AAAAAAAAAXY/nBQT3HRRsI8/s320/DAC+-+Character+4+Expressions.png" width="215" /></a></div><div class="separator" style="clear: both; text-align: center;"><br />
</div><div class="separator" style="clear: both; text-align: left;">This is Tak. He's a weird alien creature who's skin changes colour with different emotions, like a chameleon. I gave him an oversized snout and a bit of a long neck. I really wanted to push the faces of the character so I really tried to stretch the features about.</div><div class="separator" style="clear: both; text-align: left;"><br />
</div><div class="separator" style="clear: both; text-align: left;">Then I moved onto the line art. I used the pen tool in Photoshop (scanned in at 300dpi). Took a few hours but it was worth it. :)</div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://1.bp.blogspot.com/-rqQ5DVrAOaU/Tc34XDHHMaI/AAAAAAAAAXU/k6v8dAayrzg/s1600/DAC+-+Character+4+Expressions+LineArt.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://1.bp.blogspot.com/-rqQ5DVrAOaU/Tc34XDHHMaI/AAAAAAAAAXU/k6v8dAayrzg/s320/DAC+-+Character+4+Expressions+LineArt.png" width="215" /></a></div><br />
Added in the colour. I don't know why, but yellow was the first one to come into my head. At first I wasn't thinking of making Tak into a chameleon-like creature so originally he was going to be all one colour.<br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://2.bp.blogspot.com/-ystFEa1AjNE/Tc34VffVa6I/AAAAAAAAAXM/LrZQobP5UgY/s1600/DAC+-+Character+4+Expressions+Colour+wip+copy.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://2.bp.blogspot.com/-ystFEa1AjNE/Tc34VffVa6I/AAAAAAAAAXM/LrZQobP5UgY/s320/DAC+-+Character+4+Expressions+Colour+wip+copy.png" width="215" /></a></div><div class="separator" style="clear: both; text-align: center;"><br />
</div><div class="separator" style="clear: both; text-align: left;">I decided to have a go with the black and yellow theme initially. I kind of like this idea and may consider using this as a future modelling/rigging/animating project for myself after university is complete. Just need to do some turnarounds of the little bugger! :D</div><div class="separator" style="clear: both; text-align: center;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="http://1.bp.blogspot.com/-miK8fgLor2g/Tc37jI7DFpI/AAAAAAAAAXc/z-MniRCMnYc/s1600/DAC+-+Character+4+Expressions+Colour+wip+copy4.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://1.bp.blogspot.com/-miK8fgLor2g/Tc37jI7DFpI/AAAAAAAAAXc/z-MniRCMnYc/s320/DAC+-+Character+4+Expressions+Colour+wip+copy4.png" width="215" /></a></div><div class="separator" style="clear: both; text-align: center;"><br />
</div><div class="separator" style="clear: both; text-align: left;"><br />
</div><div class="separator" style="clear: both; text-align: left;">Then onto the final submitted image! You can see the colours I used to demonstrate the following;</div><div class="separator" style="clear: both; text-align: left;">Yellow - Neutral</div><div class="separator" style="clear: both; text-align: left;">Red - Anger</div><div class="separator" style="clear: both; text-align: left;">Grey - Shocked</div><div class="separator" style="clear: both; text-align: left;">Orange - Happy</div><div class="separator" style="clear: both; text-align: left;">Blue - Sad</div><div class="separator" style="clear: both; text-align: left;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="http://3.bp.blogspot.com/-BtIghweKCYE/Tc34WX9BHvI/AAAAAAAAAXQ/Vi_4bJIRAEo/s1600/DAC+-+Character+4+Expressions+Colour+wip+copy3.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://3.bp.blogspot.com/-BtIghweKCYE/Tc34WX9BHvI/AAAAAAAAAXQ/Vi_4bJIRAEo/s320/DAC+-+Character+4+Expressions+Colour+wip+copy3.png" width="215" /></a></div><br />
<br />
<div class="separator" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; text-align: left;">Kinda cliché I know, but I liked the theme ideas. Anyway I'm pretty happy with the results! Now I'm done for my break and it's back to working on my personal projects. :)</div><div><br />
</div><div>Ciao!</div><br />
<br />
</div>Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com2tag:blogger.com,1999:blog-411602260720947764.post-70537332030192878722011-05-12T16:17:00.000+01:002011-05-13T21:27:17.740+01:00DaniSaur and Website.<div dir="ltr" style="text-align: left;" trbidi="on">So I've finally finished the Alien VFX Collab. YES! So now I can focus on my personal projects which are;<br />
<br />
DaniSaur<br />
Tinamous<br />
<br />
Also, I've had the time to re-do my website (for the 3rd time now) and it's looking a lot better than it did before. I'm not 100% pleased with it, but it's a working progress for me. :) Here's the link:<br />
<br />
<a href="http://www.wix.com/daniegp88/daniegparness">Danie Parness - CG Rigger</a><br />
<br />
Anyway, onto what I've done for DaniSaur. It's on my website but I'll post the embed of it here. Since this video I've done more work to the rig, like adding a stretchy spine, and I'm working on making stretchy arms, legs and tail.<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="390" src="http://www.youtube.com/embed/1R6B9oHsCQI" width="480"></iframe></div>Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com0tag:blogger.com,1999:blog-411602260720947764.post-59256762556021805702011-05-06T04:05:00.001+01:002011-05-06T04:06:26.889+01:00Final Image... How Different It Is to my Initial Idea! :|<div dir="ltr" style="text-align: left;" trbidi="on">I'm too tired to write a lot right now.<br />
<br />
I've almost finished the business work due in for tomorrow. Just need to scan a few final image development pictures and I'm done. :) WHOOP!<br />
<br />
Anyway, final image is in my header... but I'll post it up without the text.<br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://3.bp.blogspot.com/-ABy35AOKUWU/TcNlMaxe6aI/AAAAAAAAAXA/a_ep3o_8Mq8/s1600/Final+ImageWIP6.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="226" src="http://3.bp.blogspot.com/-ABy35AOKUWU/TcNlMaxe6aI/AAAAAAAAAXA/a_ep3o_8Mq8/s320/Final+ImageWIP6.png" width="320" /></a></div><br />
<div class="separator" style="clear: both; text-align: center;"></div>It's really simple, I know, but the work I do is quite limited. I make a skeleton, I make it move with controllers, I skin. Pretty simple procedure.<br />
<br />
Okay, the other version I have (with the font) is a lovely .png version with transparency, which allows me to post ontop of any background. Will probably use it in my website.<br />
<br />
Until then!</div>Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com1tag:blogger.com,1999:blog-411602260720947764.post-44409233109997875642011-04-28T19:29:00.000+01:002011-04-28T19:29:25.402+01:00Final Image WIP<div dir="ltr" style="text-align: left;" trbidi="on">Well I know I'm supposed to be doing my rigging, but I needed a stress relief from it. It's really tiring at times, especially now with such a high poly model and muscle deformers and skin modifiers... etc. >_<<br />
<br />
Anyway, enough moaning from me, here's a WIP for my final image for business. It's really hard to create an image and have that image represent who you are but I'm giving it a go I suppose. :)<br />
<br />
Here's the WIP;<br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://1.bp.blogspot.com/-4iwlviV_RoM/Tbmxt_yjoDI/AAAAAAAAAWY/y_inrZibXRA/s1600/ARM+copy.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="226" src="http://1.bp.blogspot.com/-4iwlviV_RoM/Tbmxt_yjoDI/AAAAAAAAAWY/y_inrZibXRA/s320/ARM+copy.png" width="320" /></a></div><div class="separator" style="clear: both; text-align: center;"><br />
</div><div class="separator" style="clear: both; text-align: left;">I think it's summing me up a little. I'm really liking the process of it and I think it's working for my favour. I'm not sure whether or not to keep at it or add to it. Sometimes more is less and less is more. Not sure. Your thoughts?</div><div class="separator" style="clear: both; text-align: left;"><br />
</div><div class="separator" style="clear: both; text-align: left;">Ciao.</div><br />
</div>Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com2tag:blogger.com,1999:blog-411602260720947764.post-77264635007546298842011-04-27T16:04:00.000+01:002011-04-27T16:04:24.941+01:00Muscle Jiggle, Tweaked!<div dir="ltr" style="text-align: left;" trbidi="on"><iframe allowfullscreen="" frameborder="0" height="390" src="http://www.youtube.com/embed/xdSnNjO9O20" title="YouTube video player" width="480"></iframe><br />
<br />
I think this is a lot better. I changed the direction of the "jiggle" to go along the Y-Axis (following the joint's axis) to make the muscle a bit more solid, as muscles aren't generally as wobbly as the previous WIP. Also got the skeleton/muscle vid so you can see the magic happen. :P<br />
<br />
<object style="height: 390px; width: 640px;"><param name="movie" value="http://www.youtube.com/v/KgEECq-vSlY?version=3"><param name="allowFullScreen" value="true"><param name="allowScriptAccess" value="always"><embed src="http://www.youtube.com/v/KgEECq-vSlY?version=3" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="390"></object><br />
<br />
Enjoyious!</div>Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com0tag:blogger.com,1999:blog-411602260720947764.post-27444836721551353022011-04-27T03:09:00.000+01:002011-04-27T03:09:48.548+01:00Muscle in the Tank.<div dir="ltr" style="text-align: left;" trbidi="on">Wow, it's taken me all day to get this far with the one muscle on the Tank and I'll tell you, it's a nightmare!<br />
<br />
Thankfully there's not too many scenes the Tank is in so there's not much of a hurry for this finale alien. Not to mention someone hasn't quite finished texturing. ;) Anyway, I've basically spent all day trying to clean up the muscle jiggle in the right bicep. A FREAKING PAIN! Mainly because turning the mesh into a Muscle System slows the rig down stupidly. I mean it's ridiculous! Animators, you'll have to use the wireframe or even hid the mesh to actual animate the damn thing.<br />
<br />
Anyway, here's my progress so far with him.<br />
<br />
<object style="height: 390px; width: 640px;"><param name="movie" value="http://www.youtube.com/v/Y8eBemHkxow?version=3"><param name="allowFullScreen" value="true"><param name="allowScriptAccess" value="always"><embed src="http://www.youtube.com/v/Y8eBemHkxow?version=3" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="390"></object><br />
<br />
It's not really the first WIP. This was WIP7 test 11 on my saved files. What a joke. Ah well, please give me any feedback on it.<br />
<br />
Until then! :)</div>Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com0tag:blogger.com,1999:blog-411602260720947764.post-76204414744611730552011-04-24T02:11:00.000+01:002011-04-24T02:11:59.791+01:00Business Card Idea 2<div dir="ltr" style="text-align: left;" trbidi="on">It's simple.<br />
<br />
But I like it. I was thinking, as an idea brought from my lecturer, to have it printed on laminate instead of card. <br />
<br />
Thought it's be different and well cool. Anyway, here's the WIP2:<br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://2.bp.blogspot.com/-KwSec9lr6uI/TbN4rflIyGI/AAAAAAAAAV0/M8dJ3I0B8zE/s1600/Business_Card_11.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://2.bp.blogspot.com/-KwSec9lr6uI/TbN4rflIyGI/AAAAAAAAAV0/M8dJ3I0B8zE/s320/Business_Card_11.png" width="207" /></a></div><div class="separator" style="clear: both; text-align: left;">Obviously the website isn't legit yet, I do want to buy the domain name though. </div><div class="separator" style="clear: both; text-align: left;">Until then.</div><br />
</div>Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com2tag:blogger.com,1999:blog-411602260720947764.post-59444079705348063082011-04-23T21:38:00.000+01:002011-04-23T21:38:28.733+01:00New look again.<div dir="ltr" style="text-align: left;" trbidi="on">Thought I'd make the blog look more like the website so I changed it about and added my new logo and logo image.<br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://2.bp.blogspot.com/-BATwZD0l9LE/TbM2aW8EtxI/AAAAAAAAAVw/OoX_CQLfYfo/s1600/uiwip5+copy.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://2.bp.blogspot.com/-BATwZD0l9LE/TbM2aW8EtxI/AAAAAAAAAVw/OoX_CQLfYfo/s320/uiwip5+copy.png" width="277" /></a></div>I think I'm going to work on the logo a bit more, to incorporate into my business cards.</div>Giisiphttp://www.blogger.com/profile/14290601267574360294noreply@blogger.com0