Just thought I'd show everyone my process on the Lioness rig. I basically had to re-rig and re-skin this beast again last night. So I spent the majority of the night re-creating;
- SplineIK spine and it's controllers
- Neck/Head joints and controllers
- Front and back leg foot rolls (to stop them sliding all over the place!)
- SplineIK in the tail and controllers
Soooo basically everything! Ha. Finally, today I've spent most of it skinning. I've managed to get up to and further than where I left off the last WIP so I'm very pleased with my progress and feel it'll be enhancing my rigging speed. :) It's still not complete mind, I have the head/neck, few tweaks on the back legs, tail and jaw to to and it's all set to animate. Then I get to move on to the Alien VFX work. Aled's finally finished his model so I can set that up to the rig.
And without further a-do, I give you the second WIP of the Lioness!
It's only a deform test so it's meant to look weird on the back legs. ;)
Ciao!
- SplineIK spine and it's controllers
- Neck/Head joints and controllers
- Front and back leg foot rolls (to stop them sliding all over the place!)
- SplineIK in the tail and controllers
Soooo basically everything! Ha. Finally, today I've spent most of it skinning. I've managed to get up to and further than where I left off the last WIP so I'm very pleased with my progress and feel it'll be enhancing my rigging speed. :) It's still not complete mind, I have the head/neck, few tweaks on the back legs, tail and jaw to to and it's all set to animate. Then I get to move on to the Alien VFX work. Aled's finally finished his model so I can set that up to the rig.
And without further a-do, I give you the second WIP of the Lioness!
It's only a deform test so it's meant to look weird on the back legs. ;)
Ciao!
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