So as well as working on smaller projects for my final major, including a VFX film and various collaborating work for other people, I'm also working along side a small gaming company.
Unfortunately I can't give off too much details due to copyright but I will be rigging several characters within the game concept using UDK engine which is quite exciting. For the time being I've been given the challenge of making a turnaround of one of their characters. I'm finding it pretty difficult as the only images they have of said character are silhouettes of a 3/4 view coloured version as well as the final coloured version. So it's pretty hard to grasp the character's concept but hopefully it shouldn't be too difficult.
I've had a look online for any tutorials on creating turnarounds. So far this is a pretty good side for identifying height and length measurements.
Located here! (click me)
Also, mini edit too; Found this link for a bit more turnaround inspiration!